{-# LANGUAGE CPP #-} #if __GLASGOW_HASKELL__ >= 701 {-# LANGUAGE Trustworthy #-} #endif -- | -- Module : Data.ByteString.Short -- Copyright : (c) Duncan Coutts 2012-2013 -- License : BSD-style -- -- Maintainer : [email protected] -- Stability : stable -- Portability : ghc only -- -- A compact representation suitable for storing short byte strings in memory. -- -- In typical use cases it can be imported alongside "Data.ByteString", e.g. -- -- > import qualified Data.ByteString as B -- > import qualified Data.ByteString.Short as B -- > (ShortByteString, toShort, fromShort) -- -- Other 'ShortByteString' operations clash with "Data.ByteString" or "Prelude" -- functions however, so they should be imported @qualified@ with a different -- alias e.g. -- -- > import qualified Data.ByteString.Short as B.Short -- module Data.ByteString.Short ( -- * The @ShortByteString@ type ShortByteString, -- ** Memory overhead -- | With GHC, the memory overheads are as follows, expressed in words and -- in bytes (words are 4 and 8 bytes on 32 or 64bit machines respectively). -- -- * 'ByteString' unshared: 9 words; 36 or 72 bytes. -- -- * 'ByteString' shared substring: 5 words; 20 or 40 bytes. -- -- * 'ShortByteString': 4 words; 16 or 32 bytes. -- -- For the string data itself, both 'ShortByteString' and 'ByteString' use -- one byte per element, rounded up to the nearest word. For example, -- including the overheads, a length 10 'ShortByteString' would take -- @16 + 12 = 28@ bytes on a 32bit platform and @32 + 16 = 48@ bytes on a -- 64bit platform. -- -- These overheads can all be reduced by 1 word (4 or 8 bytes) when the -- 'ShortByteString' or 'ByteString' is unpacked into another constructor. -- -- For example: -- -- > data ThingId = ThingId {-# UNPACK #-} !Int -- > {-# UNPACK #-} !ShortByteString -- -- This will take @1 + 1 + 3@ words (the @ThingId@ constructor + -- unpacked @Int@ + unpacked @ShortByteString@), plus the words for the -- string data. -- ** Heap fragmentation -- | With GHC, the 'ByteString' representation uses /pinned/ memory, -- meaning it cannot be moved by the GC. This is usually the right thing to -- do for larger strings, but for small strings using pinned memory can -- lead to heap fragmentation which wastes space. The 'ShortByteString' -- type (and the @Text@ type from the @text@ package) use /unpinned/ memory -- so they do not contribute to heap fragmentation. In addition, with GHC, -- small unpinned strings are allocated in the same way as normal heap -- allocations, rather than in a separate pinned area. -- * Conversions toShort, fromShort, pack, unpack, -- * Other operations empty, null, length, index, ) where import Data.ByteString.Short.Internal import Prelude ()